![]() Note that some stats actually grant accelerating returns at lower levels: for example, Vigor's HP gain per level increases from levels 1-40, but decreases after level 40. The values at which these diminishing returns begin are referred to as soft-caps or breakpoints. You can find the soft-cap of each Attribute listed below. the benefit you gain from leveling that Stat is less significant than before. ![]() These Stats govern all other secondary Stats and can be increased by spending acquired Runes on them using the Level Up menu at any Site of Grace, once the feature is unlocked.Īt certain points when leveling an Attribute to higher values, you will start getting diminishing returns. This section lists all of your character's Main Stats, also referred to as Attributes. When you Level Up, you can choose an attribute to increase. Movement speed: How much faster will I moveĮxtra gold: How much more gold will I getĮxtra Experience: Same, but with experience.Number of runes required to raise a level. Life on Hit: How much more life will I suck when I hit something Life regeneration: How much more my life will regenerate So I'll start and I'd like to ask you to correct/complete my table?Ĭritical Rating: The chance of hitting with a criticalĬritical Damage: The damage I'd deal when hitting critical Some of them are clear, but some other not so much (or maybe not only that). I've reading about the caps, and the calculators, but I can'f find (or I don't know how to look for) what is/affects each item. ![]() I'm kinda new here (CL=163) and I've been looking for some information about where to put the points.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |